We would like to show you a description here but the site won’t allow us. Introduccion al sistema operativo Mac os X. SURREALISTa ART BOOK with beautiful screenshots, the evolution of the game across development and behind the scenes images. SURREALISTa 1.0 original version and an unfinished rare fantasy demo.The original and fantasy versions are old (2014) so they don't work on recent Mac. Amazon Music Stream millions of songs: Amazon Advertising Find, attract, and engage customers: Amazon Drive Cloud storage from Amazon: 6pm Score deals on fashion brands.
Luis Mujsant is a Mexican artist whose surreal art is inspired by science fiction and fantasy, and his experiments with a range of graphic design techniques.
Luis Mujsant es un artista mexicano. Su arte surrealista se inspira en la ciencia ficción y la fantasía, y sus experimentos con una serie de técnicas de diseño gráfico.
This interview is in both English and Spanish. English questions and answers are on the left, Spanish questions and answers are on the right. Any mistakes are made by Ambient Design staff (who don’t speak Spanish!).
Esta entrevista es en Inglés y Español. Preguntas en castellano y respuestas están a la izquierda, preguntas y respuestas españolas están a la derecha. Cualquier error se realizan por el personal de diseño ambiental (que no hablan español!).
ArtRage Editions:ArtRage 4.5
Platforms: Mac OS 10.9
Background: Digital Art
Website:mujsant.wix.com/mujsant
I left high school in 2012 to begin studying stop motion animation in an independent study, which piqued my interest in art design and characters, so soon I began to independently study painting, illustration and graphic design. I was always interested in experimenting with all the tools of illustration and soon came across digital media. I have gained experience by finding commissions across multiple platforms, practice, and especially the ongoing search for learning by different means.
Born in 1994 in Mexico City, Luis Mujsant currently lives in Mexico City with his family, dog, and four rats.
Abandoné la escuela preparatoria en 2012, para comenzar a estudiar animación stop motion en un estudio independiente, donde despertó mi interés por el diseño de arte y personajes, así que pronto comencé a estudiar pintura, ilustración, y diseño gráfico de forma autónoma. Siempre me interesó experimentar con todas las herramientas de ilustración y por lo que pronto me encontré con el soporte digital. La búsqueda de comisiones a través de múltiples plataformas, la práctica, y sobre todo la búsqueda de información por diferentes medios, han sido la base del conocimiento obtenido.
Nacido en 1994, en México, D. F., actualmente vive en la ciudad de México con su familia, perro, y cuatro ratas.
The main theme of my work is based on science fiction and fantasy, and although not identified as a way to categorize my work, I consider it very particular to me, even if it isn’t entirely unconventional, so I am in constant pursuit of knowledge and techniques in order to be really unique.
I was always greatly influenced by Japanese and Korean artists, as well as Jean Giraud and Nick Harris, whom I admire a lot and are always present in each picture I do.
El tema principal de mi trabajo está basado en la ciencia ficción y la fantasía y, aunque no identifico un estilo para categorizar mi trabajo, lo considero muy particular aún cuando no sale de lo convencional, por ello sigo en constante búsqueda de conocimiento y técnicas para lograr ser realmente único.
Siempre tuve una gran influencia de artistas japoneses y coreanos, así como de Jean Giraud y Nick Harris, a quienes admiro mucho y siempre están presentes en cada ilustración que realizo.
You could say that I come from a digital medium, since my time with traditional tools was very short.
I mainly use Artrage, but when starting a job, I always do the final lines in traditional media, so as to get more involved in the process and create a connection between the drawing and me. Then I color it digitally with Artrage, and sometimes use Photoshop to make color corrections.
Se podría decir que vengo de un soporte digital, pues mi estancia con las herramientas tradicionales fue muy corta.
I use Artrage because it is a very simple tool, but you can achieve incredible results with it, there are no limits, you can create anything you want.
To start painting anything, I jot down ideas in a notebook that I always carry with me, then start making some lines until I can capture the images of my mind on paper, finalise everything and make a final draft, which I then digitize. After that, I apply digital color based on color palettes previously studied and always based on the principles of color theory.
Uso Artrage por que es una herramienta muy sencilla pero con la que puedes lograr resultados increíbles, no hay límites, puedes crear lo que quieras.
Para comenzar a pintar cualquier cosa, anoto ideas en una libreta que llevo siempre conmigo, después comienzo a hacer algunas líneas hasta que llego a plasmar las imágenes de mi mente en el papel, sintetizo todo y hago un boceto final, el cual digitalizo. Despues aplico el color digital basándome en escalas cromáticas previamente estudiadas y basándome siempre en los principios de la teoría del color.
The reference tool seems incredible, because I can give myself more ideas even during the painting process, creating unlimited possibilities.
I don’t use the glitter tube and stickers, although I have always found them very amusing.
La herramienta de referencias me parece increíble, pues puedo alimentar mi trabajo de ideas aún durante el proceso, y llegar a ilimitadas posibilidades.
Apenas uso el tubo de brillantinas y las pegatinas, aunque siempre me han parecido muy divertidas
Practice. Something I’ve learned during my time drawing is that no one is born with a natural ability for drawing, it is something that is gained through practice and dedication. Searching for information is also very important to learn about any subject, as this opens the door to let you generate unlimited ideas.
Practicar, algo que he aprendido durante mi tiempo dibujando es que nadie nace con una habilidad natural para el dibujo, es algo que se gana con práctica y mucha dedicación. La búsqueda de información tambien es algo muy importante, saber sobre cualquier tema te abre ilimitadas puertas para generar ideas.
See more of Luis Mujsant’s art at Mujsant Illustration and Facebook
Ver más del arte de Luis Mujsant en Mujsant Ilustración y Facebook
A downloadable game for Windows and macOS
8 METAPHYSICAL PAINTINGS TO EXPLORE !
A platformer / exploration fantasy over surrealist master painter Giorgio de Chirico.
Walk inside famous de Chirico's metaphysical paintings while hearing to beautiful baroque music.
You can explore 8 paintings:
Bad dudes mac os. - The Song of Love
- The melancholy of departure
- Piazza d'Italia
- The anxious journey
- Turin Spring
- The nostalgia of infinite
- The red tower
- The enigma of the hour
* BONUS PACK INCLUDES:
- SURREALISTa ART BOOK with beautiful screenshots, the evolution of the game across development and behind the scenes images.
- SURREALISTa 1.0 original version and an unfinished rare fantasy demo.
*The original and fantasy versions are old (2014) so they don't work on recent Mac OsX versions. Please run on older system (Sierra, El Capitan).
Testimonials:
'Waiting behind the door is a different world, a different dimension:one of genuine and ardent love for the artist, for the art andfor the history on which SURREALISTa is constructed.'
Read full article here
* The use of games belonging to Gigoia Studios are for the buyer's personal use only and can not be marketed, altered, resold, used for other purposes without prior authorization from Gigoia Studios.
Our secondary studio:
ENJOY :)
FOLLOW US:
Website: https://www.gigoiastudios.com/
YouTube: https://www.youtube.com/c/Gigoiastudiosgames
Instagram: https://www.instagram.com/gigoiastudios/
Twitter: https://twitter.com/gigoiastudios
Tik Tok: https://www.tiktok.com/@gigoiastudios
Facebook: https://www.facebook.com/gigoiastudios/
Bandcamp: https://gigoiastudios.bandcamp.com/
Veer.tv: https://veer.tv/vr/gigoiastudios/home
LinkedIn: https://pt.linkedin.com/company/gigoi..
Bags, Wall Art, Pillows, Mobile Case, T-Shirts: https://society6.com/gigoiastudios
Recommended hardware requirements: Processor: 1,4 GHz Intel Core i5 Memory: 8 GB 1600 MHz DDR3 Graphics: Intel HD Graphics 5000 1536 MB or better
Status | Released |
Platforms | Windows, macOS |
Rating | |
Author | Gigoia Studios |
Genre | Educational |
Tags | 3D, art, dali, FPS, Painting, Surreal, Walking simulator |
Average session | About an hour |
Languages | English, Portuguese (Portugal) |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Homepage, Twitter |
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Log in with itch.io to leave a comment.
Wanted to leave some feedback, I've been longing to play these for awhile and picked up the bundle that was on sale. You've done incredible work curating these digital spaces and I feel SURREALISTa is the one that feels most fleshed out, even though the other titles are more visually complex. The multiple paintings you could enter and the scattered paintings you could see within each environment really made this one stand out to me. I can't wait to see more of your work and I love the idea of virtual micro-galleries. If you're ever in need of an artist to check out I think some of Henry Darger's paintings would translate wonderfully to these types of environments!!! I will support your releases long into the future :)
Dear Liziveth,
thank you very much for the positive feedback! :) o/
We are creating more Art worlds with galleries, just to be released soon! It´s a surprise yet :)
Please follow us for news!
I will check out Henry Darger, ideed.
Best regards,
Carlos
Is this bundle is VR? Because i have VR headset and it will be great to see 3d paintings there! I saw few ones and its amazing! But is not clear enough if i can tun this in SteamVr on Index? Please let me know!
Hi, thanks for the feedback!
SURREALISTa de Chirico for VR is in experimental steps.
We do have other Art pieces like LIGHTNESS VR for Oculus Go (free) and our partner studio Star Palm Games have some VR games like Cyclops Stairs and the more artistic Dimensional Traveler.
https://starpalm.itch.io/
Regards :)
Hi, any way to adjust mouse sensitivity? It's unplayable ...
Hi, Thanks for the feedback.
At the time the game was made, there´s no option for mouse speed. You can adjust your mouse velocity in your system configuration just for playing the game. It´s a little workaround , but it might work.
Regards,
Carlos
Hi I installed this on my home computer and after title screen it just shows a white box, and then the hallway loads and it's just all bright pink with black where the doors are supposed to be.
I installed it at work and it works fine. Do you know what's wrong? All other Unity games work fine on my home computer. Thanks
Hello,
it's really a strange bug. Never saw it before..
Maybe a small conflict with the build version (Unity 4.2) and your graphics card..
Pc or mac?
Thanks for the feedback,
regards
Hello! I've explored the 8 paintings and I'm quite content with the time I've spent there, but then reading the article you linked on this page http://sufficientlyhuman.com/archives/1004 and following the twitter link therein https://twitter.com/mechapoetic/status/631343584650887168 I found images and descriptions that didn't match my experience. What'd I miss?
Hello, thanks for playing! The last version of SURREALISTa that you played, is the 'museum version' . Before it, there was 2 versions, fantasy-like style. The article refers to the SURREALISTa 2.0. You can have all the special editions buying the IMMERSIVE PAINTINGS bundle here: https://itch.io/s/9138/immersive-paintings
Ah, I see! Thank you! It's interesting to see how the project developed!
Hello, I seem to have a problem, game starts, I enter the gallery and can not move or look around, or escape to any menu, keys and mouse are totally unresponsive and I have to shut the game down. Can you help me?
Hi, sorry for the late reply.
That's really strange, the game has been played for years.
Are you running the game in Windows or Mac?
What is your computer configuration? I can test the game again to see if I find something.
Hello, thanks for the reply, I was away so I just saw it. I run Windows 10 64bit , processor is AMD Phenom X3 720, 16G RAM and GPU is AMD Radeon R7 260X. Latest drivers are installed for everything
Reinstalled the game in a different drive and that seems to have fixed the problem as far as the keyboard is concerned, mouse is still unresponsive in game, menu works all right. I seem to have a similar mouse problem with another unity game, itch too , I have a micorosft basic optical mouse, drivers are the standard ones, will try reinstalling them and trying again. Have no custom pointers or mouse themes btw, using default windows ones.
Hi, keep me informed about your progress, glad the game is running ok. Hope you solve the mouse issue.
Regards,
Hello, good news, after mouse driver reinstallation failed to change anything I just quit trying and thought I'd try the game on a different PC at some point or even do a format and reinstallation of OS etc (like the good old days). Before that, though, I loaded the game once more and this time I clicked, for the first time,on the Surealista text instead of Start on the menu. I am pretty sure this had nothing to do with it, but still, game wokred and still works as it should now (even when choosing Start :) ).
Hi,
is it possible to change the field of view? i'm having motion sickness from the low field of view
This looks wonderful! Do you have any plans to add VR support in the future?
HI ! thanks very much !
Yes, we are doing some VR Tests with GearVR. In future we hope to build a special release for Oculus or HTC.
Regards,
Very intriguing concept, and I've played a bit of the earlier alphas too. I'm having some issues with the camera on Linux though, that has been present in the previous builds as well. It's much too sensitive, making it very hard to control precisely, and in this new build it also occasionally gets stuck (haven't noticed this before). Like in the when you go down the stairs in the beginning of the game, I'm always unable to point the camera downwards, unless I first flip it up towards the roof. When I'm walking down the spiraling stairs, the camera will also with regular intervals stop being able to go to the left, so I have to flip it once all the way around to the right to be able to point it left again.
Hi flesk, thanks for the feedback.
I did not do tests in Linux yet. I trusted Unity compiler, and it works well in Mac and PC.
I´ll try to implement sensitive controls in Beta version.
My best,
Thanks for looking into it. By the way, is that 'canvas look' new? https://truebfiles517.weebly.com/thunder-on-mac-os.html. I don't remember it from the previous builds but it looks very neat, and fitting, given the inspiration.
Hi Flesk, the 'canvas look' was at the alpha 1.0, but we upgraded it look better at the alpha 3 ;)