In addition to the obvious legit causes for macOS to block a plug-in, there is a shadier course of action that involves the error messages in question. Malware distributors might try to ambush a user by misreporting a bug of that kind. On the left hand pane, click on the user account for whom you want to block or unblock websites, then click 'Enable Parental Controls.' This cannot be an administrator account. If your child does not have an account, select the option 'create a new account with parental controls' and follow the onscreen prompts. If you want to drop a whole stack, you have to do command+drop key shortcut, in order to do this with default, ie q, you have to hold down shift so it doesn't straight up quit minecraft, for mac, cntrl-key would work just fine, thank you, for instance, i set drop block to r, and if i hit cmd r once, it works, but i have to hit r a second time without command in order to drop another stack of. This article explains how you can block or allow pop-up window ads on your Mac. Generally, pop-ups are forms of advertising. The good news is that you can easily configure your Safari browser to allow or block pop-up windows. How to block pop-ups in Safari. Pop-ups are annoying. They are unwanted. Sometimes they may slow down your computer. Drag-and-drop options in OS X. While you can drag and drop items in OS X to move them, you can enhance this behavior with some hidden options.
Firefox, Chrome, and Safari come with pop-up blockers, which may need to be configured to allow web applications to use pop-up windows.
When not using a web application that requires pop-up windows, Safari users will want to enable the pop-up blocker for safer browsing. Alternately, you may want to use Firefox with pop-ups allowed for your web applications that require pop-up blockers disabled and Safari with Block pop-up windows enabled for all other web browsing.
Update Sept 3rd 2009: Check out our more recent posts on PLBlocks.
If you’ve been following the wide variety of developer features planned for Snow Leopard, you may have noticed Apple’s introduction of Blocks, which add [closures](http://en.wikipedia.org/wiki/Closure_(computer_science)) to C and Objective-C, along with preliminary support for C++.
Blocks are a great addition to Objective-C, but unfortunately, are only available in Mac OS X 10.6. We have a quite a bit of code that could be greatly simplified using blocks, and so I decided to spend some time back-porting block support to iPhoneOS 3.0 and Mac OS X 10.5.
The result, Plausible Blocks, provides a drop-in runtime and Xcode compiler for using blocks in your iPhone and Mac OS X 10.5 applications, based on Apple’s Snow Leopard blocks runtime and compiler support.
Closures are not a new idea — originally conceived nearly 40 years ago, they’re a staple of many languages, from Lisp to JavaScript. If you’ve used a functional language (or a language that borrowed some ideas from one), chances are very good that you’ve made use of closures: https://truevfile268.weebly.com/pong-itch-josephc-mac-os.html.
Closures are well suited to modeling a wide variety of higher-level programming constructs, and in doing so, can greatly simplify your code and enable functionality that would simply be too cumbersome to implement any other way. For some additional information on blocks, and why they’re interesting, I’d suggest reading Mike Ash’s great Friday Q&A on Blocks, and my own Using Blocks post, which includes some sample code to get you started. Lights out (itch) (mattclem) mac os.
The initial beta of Plausible Blocks is available for Leopard and Snow Leopard:
This beta release is provided for developer testing and experimentation, and should not be used for production software prior to further testing and review. Plausible Blocks supports targeting Mac OS X 10.5 (PPC, i386, x86-64), iPhone OS 3.0 (armv6), and iPhoneSimulator 3.0 (i386). Garbage collection and Mac OS X 10.4 are currently unsupported, and the SDK requires an Intel Mac.
The Plausible Blocks runtime makes use of custom, prefixed symbol names to avoid any binary conflicts that could occur should Apple add block support to iPhone OS, or when running your binaries on 10.6. The provided compilers are based directly on the Apple standard, stable compiler versions as shipped with the Mac OS X and iPhone SDKs.
Plausible Blocks is composed of two pieces:
To install the SDK, simply install the included “Plausible Blocks SDK” package. Once installed, an additional “GCC 4.2 (Plausible Blocks)” compiler will be available for selection in your Xcode project and targets. To build with the new compiler, simply select in either your project’s build settings, or on a per-target basis:
In addition to the SDK, you’ll need to include the PLBlocks runtime framework in your application. It is provided as an embeddable framework for Mac OS X, and as a static framework for iPhone applications.
To include in your project:
The full PLBlocks source code is available from the PLBlocks project page. If you’d like to contribute to the SDK, runtime, or simply discuss programming with blocks, please consider joining the development list at: http://groups.google.com/group/plblocks-devel
To build PLBlocks, select one of the following targets:
The project should build on Mac OS X 10.5 and 10.6. In addition to Xcode 3.1.3 or 3.2, the iPhone 3.0 SDK is required.
Building the full SDK, including compilers, may take an extraordinarily long time. Unless you are experimenting with the compiler toolchain — or you are the type to enjoy watching paint dry — building only the Runtime targets during development is highly recommended.